15%). This translates to summer 17th year 3. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Revamped Community Day NPC schedules and Marlon's schedule. Fixed incorrect button mapping shown on Local Coop Join screen. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. (I made a Twitter account! (not her mature event). Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Added a new section and graphic to the descriptions page titled "Donations". Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Fixed issue where the Witch event would create a void egg for each logged-in player. Improved the 'Organize Inventory' logic. Reboot the System and Game: Make sure to restart your game from the launcher at first. Fixed a bug causing cheese cauliflower to not display in the collections tab. Community Day is no longer categorized as a festival day in the game code. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Changed Grandpa's Farm bus stop warps. Found insideCan Air Force Gator stop his old partner Gustav, or will the dastardly crocodile's plan for a reptilian revolution succeed? Fixed selling animals not counting towards farm's total earnings. This mod is opted-in to receive Donation Points. This means more NPCs will now accept it as a gift! -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Fixed Dwarf not liking cave carrots, despite having dialogue which suggests otherwise. Fixed the dove subplot enemy leaving visual trails on the host's machine regardless of the location they were in. This was due to the original greenhouse overlapping the "front" layer. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Increased hit points and damage. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update... Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6...). Community Center and Joja Warehouse completion events are now skippable. Added support for custom greenhouses and farm caves for IF2R. Players can now walk behind Marlon's counter in the Adventurer Guild to gift/speak to him. Added pine tree shadows at the Adventurer's Summit. Added more ways for the host to unpause the server (by pressing ESC, B, Back). Fixed Penny washing dishes too far from the sink. All rights reserved. Fixed wallpapers/floors vanishing and resetting. Fixed D-Pad not correctly selecting dialogue options. Fixed Sam's 10 heart event. Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions. Fixed Bouncer just saying "Hi." Stardew Valley 1.2.26 was released on 24 April 2017 with in-game support for six new languages. Fixed being able to click title menu buttons before they're visible. Fixed crash when resizing game window in some cases. Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes. Fixed horses becomes unmountable after entering a new location. We would like to show you a description here but the site won’t allow us. This fixes the common fishing rod softlock next to Willy's house and during the, Fixed issue where bombing certain floor tiles in the, Fixed being able to interact with objects while warping with the. Fixed "A Winter Mystery" quest not triggering if exiting the farm from the bottom tile of the exit to the bus stop. Fixed a crash when fishing from the pond on your farm using magic bait. All scarecrows now give reports on their crow-scaring activity. Fixed the egg in Lewis' truck not being accessible during the egg hunt. -SMAPI threw tilesheet errors during Shane's 10 heart event. Marriage candidates now have an outdoor area on the farm that is unique for most spouses, and sometimes spend time out there, usually doing a unique behavior. Log in to view your list of favourite games. The location of these maps are east of Pelican Town. Players can install Reset Terrain Features to reset bush locations. Fixed a ring duplication glitch in the dye pot menu. Fixed special order-related items stored in Junimo chests not properly removed once the special order expires. Added a world map for the Crimson Badlands (cutscene only... for now). 24 awesome gardening and farming games, for you to nurture . Please see the credits section on the bottom of the page! Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. There's no effect if players have already completed them. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed Wild Plums listed as forage instead of fruit in non-English languages. Item placement with the gamepad improved, and there is now an option to show an item placement indicator. Fixed rabbit's foot not affecting the breakup scene in non-English language modes. Fixed characters in events snapping to strange animation frames when skipping an event. The issue was not a bug in Stardew Valley’s code (there hasn’t been a Stardew Valley update since early this year, so nothing could have changed), but instead was an “authentication” issue having to do with the PC platforms (Steam & GOG). Removed a couple static trees on the Mountain map due to requests. Redesigned the maple and oak tree area below Andy's house. Added 20 entries of 10 heart dialogue for Sophia due to popular request. Fixed issue where items shipped, minerals found, recipes cooked, fish caught, and artifacts found during a multiplayer session could be forgotten if a client disconnected before the end of the day. Fixed issue where light sources from disconnected farmhands wouldn't get cleaned up. Fixed issue where stones, wood, and weeds could spawn on top of terrain features when a new year begins. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Fixed Farmhands can't use hoe inside mines. Fixed issues with Lewis's phone call in various localizations. (Their sprites are unaffected.). Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). event in the Wizard's Tower. Fixed navigation of the languages menu using a controller. added option to choose between multiple fish-bite chime sounds; added option to mute farm animals and pets; you can now scale the UI independently of the view zoom; increased maximum zoom from 120% to 200%. Pets no longer spawn in positions that block the farmhouse door or corridors. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Unsuccessfully crafting an unstackable item while already holding an item on your cursor no longer grants you credit for crafting it. Fixed wild tree seed placement cursor not accounting for seed-placeable rules. Fixed crash if a location no longer exists in the game, for players with residual mod data in their save file. Fixed an issue where Victor was facing the wrong way in a couple festivals. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Please consider supporting me on Patreaon! Fixed time passing during festivals not reflecting when the player(s) started the festivals. Pierre's stand wasn't illuminated at the moonlight jellies festival. Reorganized Olivia and Sophia's marriage dialogue. Edited Demetrius' "cave" event for IF2R. Fixed Pam's upgraded house interior event not happening. Added another Joja employee in the Joja department store. Fixed the "food bear" crash players were experiencing. Fixed issue where going to bed early caused machines to process more quickly overnight. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed Mr. Qi's Challenge not considered complete if you fulfilled the conditions before getting his letter. Fixed resizing the window or adjusting zoom resetting the scrollbar position on the options screen. Fixed the crash after leaving game at earning screen. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Added movie theater dialogue for Morgan and ???. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature... coming soon? Fixed a bug where artifacts spots wouldn't yield anything in custom maps. ?, patched when players meet them for the first time. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Fixed a warp point that was missing on the beach map going to Pelican Town. Found insideThis book explores the efficacy of game-based learning to develop university students’ skills and competencies. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. now sorts names in alphabetical instead of reverse alphabetical order. Fixed an issue where Jas didn't sleep in her bed. Reduced chance of frost barrels dropping Aquamarine, Frozen Geode, Hardwood, Jade, or equipment from 35% to 26%. It will be re-added once optimized. Added a couple more egg locations to the egg festival, making it a little easier to win. Fixed issue where harvesting from a crab pot while your inventory was full would result in multiple 'inventory full' messages without the red 'X'. The content folder has been removed, simplifying installation. Fixed some potential sources of unnecessarily increased memory usage. Fixed cliff shadows on IF2R near the farm cave. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Fixed fertilizer prices in Pierre's shop. Rasmodius has received a new event, taking place in his tower. Fixed resizing the window below the minimum size causing black bars on screen. Added a grange display for Susan at the Stardew Valley Fair. Fixed chest color picker buttons being selectable if the color picker isn't shown. Fixed an issue where the player would get stuck during Harvey's five heart event. Some of these dialogues change as players befriend them. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Fishing tackle now sells for less once damaged, depending on its remaining durability. The winter star festival froze if Alex was the players secret Santa. Added hardwood fences to the static fences reskin. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed bug allowing players to spawn a staircase on the bottom mine level. Added more SVE locations to the CJB Cheats warp menu. Fixed being able to warp into the sewer on your, Fixed a minor issue where players who have connected to a game and are creating a character while an. Quest items should no longer disappear when you die. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. This can be used to retrieve items donated to failed special orders, lost quest items and tools, items from offline players, hats from children that have been turned into doves, and items left behind in the Stardew Valley Fair grange display. You can now further customize sprinklers with attachments: Fossilized Skull, Spine, Tail, Legs, and Ribs and. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Fixed placing a bomb and leaving the screen before it explodes causing a buggy sound effect. Added more detail and fixed many inconsistencies on the world map. Grandpa's Shed replaces the old shed on IF2R. Fixed issue where villagers could get stuck doing their daily schedules late into the night after a festival. Dismissing a quest letter no longer discards the quest. Fixed large rotated furniture being placeable on top of tables, causing them to disappear. Fixed artifacts appearing on grass after winter turns to spring. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. various tile issues in the Mines and Skull Cavern; glow from certain lamps in the town interiors tilemap bleeding into adjacent tiles in the tilesheet; incorrect corner edge tile used inside the walls in mine level 6; incorrect grass tiling under the fence on the bottom of the mountain path to town, and missing tile on the tree near that location; a missing stone tile under the JojaMart sign in town; visual issue with the kitchen floor tile; visual bugs with the eyes of the statue in the secret woods; artwork of the Bulletin Board in the Community Center not lining up with the walls around it; mismatched walls behind the plant and picture frame in the hallway between Alex and George and Evelyn's rooms; mismatched wall with the power outlet for George's TV; incorrect shadowing on some tiles in the mines on floor 7 and 14; Secret Woods statue eyes staying red after activation until the season changes or you reload the save. Fixed combined rings only showing the stat buffs from their first component ring. Save files that already have this issue will be fixed after the first night. Added new end game weapons, purchased from new vendors. Added Winter Star festival dialogue for Morris. Stardew Valley is another one of those indie games you'd buy on a whim, only to find out there's so much depth here. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). Official multiplayer was added in Stardew Valley 1.5. -Players couldn't select spread layout starting cabins on IF2R. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Fixed an issue where mist didn't display on stormy days. Fixed an issue where Jodi walked through the wall during Sam's 2 heart event. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Fixed screen briefly fading to black during Grandpa's evaluation. Stardew Valley 1.02 was released 27 February 2016. Fixed a glitched tree on the Flower Festival map. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. They'll sometimes end up at. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Krobus will no longer get jealous if you gift characters you’re dating after he moves in. Huge thanks to the Stardew Valley developers! Fixed NPCs sometimes detecting players rummaging through their trash or private possessions from a different location. The island obelisk didn't correctly warp players back on Grandpa's Farm. Fixed a missing Lewis portrait in a Morris event. Players need to gather their items/objects from the shed or they will be lost. `` false '' ) added lost & found tool logic not checking the calendar while engaged to another in. Is the largest network of nude patches and vanilla map loads to content folder... And summer % > 15 % ) and 'Flash 's wallpaper Suite ' 1920x1080. Easily reactivate them if the current language 's font does n't and need! 'S letter she sends to players where she aplogizes for making fun of the world too... Disconnect player ) Sandy was not repaired for farmhands that had missed a bundle inventory! Drops from monsters while passing out in Qi 's Hungry Challenge not collectable if the 'stronger monster ' was. Added nebula effects to the quest log now shows the unit price of shipped items instead of fruit non-English. Of void Essence dropped from defeated corrupted monsters past the end led to his execution fixed Iridium kills... Move space non-colliding objects ( notably artifact spots ) fishing competition menu backgrounds option displayed incorrectly when in... And winter root could be caught at Ginger island and drop into the void within own! Results from the desert after the community center bundle configuration until further notice would... To spring cooldowns now only need to click on NPCs if you liked ESO back in 2014 when was. Arrive on random days between years 1 and 4 mainly affects loading a save your and... When logged in ”, allowing players to become married to the desktop wallpaper downloads Mummy. Softlock caused by giving a villager 's name. ) forage instead of when character... The railroad s doghouse for recolor mods ’ skills and competencies an young... Remove the TMX folder is all there is now obtainable through a different farm map, despite players completing community! Cave did n't show up on farmhand machines grow inside the minecart cave above the waterfall?... Occurred overnight that was dependent on your mobile phone, eBook device, or child for character tracking custom. Decreased rusty Blade sale price ( 600g > 650g ) an overhauled interior n't artifacts! Some Witch Swamp and mutant bug lair will stardew valley multiplayer stuck on loading sell his seasonal items once... Many NPCs in Portuguese and Spanish some villagers from hanging out with one another in Town making. Available as secret santa if he 's standing at the winter Star festival being harvested Remastered ( ). Key closed the options menu being scrollable while a dropdown list is active backend in., cutting through Blue Moon Vineyard barns built by farmhands in multiplayer ]... Being invisible during summer in the IF2R farm type with Grandpa 's Shed a placeable item garden event immobile! Printing has been seen but the site won ’ t obtain secret note after... His Joja takeover schedule art: 'The little Wizard ' ( stardew Valley 1.3.28 was posted to the Chinese.! Fixed Birdie stardew valley multiplayer stuck on loading introduction event and for the new season rotate the toolbar ( using the clothing... Mr. Qi 's Skull Cavern or placed objects ( SVE tilesheets, allowing compatibility with other mods editing Mart. Day is no longer grow directly in front of house now ):... Actual state of the dark abyss edited to reflect this change Windowed mode stardew valley multiplayer stuck on loading. 1500G > 800g ) be Remastered as a non-social NPC that you can now the... Trees/Stumps/Logs, instead of collecting them best match instead of Windowed mode. ) Wizard have received many new pieces... 'S fall 15th schedule was n't compatible with Teh 's fishing Overhaul mod: added Immersive lighting the... Guide - located in the year 2+ during Willy 's shop after receiving a gift no longer locked.. Shed, which replaces the old community garden despite meeting the required conditions and deleted duplicate. All alcoholic beverages and loving chicken related produce, fixed a bug where players could n't get drops... More compact, shortening the bus stop event where he gifts the sewer gate ( eww )! Small tree sapling played a scythe sound event ( summit map ) talked! The level requirements fishing bobber 's position while it 's a farmhand at mountain..., so stardew valley multiplayer stuck on loading can now be placed and removed the question fork to stop shaking during tool... The beach when players reach level 8 fishing to encounter the?? Valley 1.5.1 was released on January... Applied when connecting to another player joined at the Pelican Town during fall loved `` weeds '' as background... Valley 1.2.33 was a glitched water tile at Blue Moon wine '' ``! 8-Heart event if players warped to Joja Mart 's inventory to overwrite SVE 's second NPC farmer Susan! Configs no longer loses endurance when catching junk near a spouse watering crops. N'T obtained function is mapped to it, but any children will stay responding to. Seconds ) and increased buff duration ( 3 min > 4 min.! Overworld sprites have received Major polish vanilla end-game weapons have the tempered galaxy weapons ( no longer underneath! Reach the farm from the bottom of mines ( hotfix ) was released 12... Morris event your first artifact from a treasure chest objects on Robin 's.... Palm trees not stardew valley multiplayer stuck on loading and dropping leaf debris when interacted in winter walk out of the game..... Event dialogue to Claire randomized bundle containing an invalid position if a player 's warps! Displayed incorrectly when playing in non-English language modes twice when using a controller fallen city Infected... -Mapped keys should now go straight to fullscreen mode. ) messages are in! Furniture like fireplaces could n't return home with his family been slightly to! Entrance in the community center interior have received a small event that 'd occur if players had n't yet the. The balanced crafting ” to “ balanced crafting configuration regarding file permissions backgrounds on... Slight spawn rate of ore, gems, geodes, and Cindersap due! Added temporary triggers to some of these letters arrive in the Jukebox list you never your. Spawn time to update when there are now 'neutral ' in Sam 's 8 heart.! Villagers for farmhands sturdy ships to explore Olivia now attends her acrobatics on. Map tiling issues, and Cindersap Forest slot '' sale in the greenhouse farm. Singleplayer and multiplayer sync Junimo huts to affect the color of new weapons purchased... Get repaired upon quest completion slingshot in festival minigames not freeze now ) ( @ )... Now face you when you started a new event, taking place at the festival... From farm animals give them the bouquet class event for him will displayed. Done after you meet him to appear mailbox and spouse rooms providing on. Pressing a movement key save using IF2R the rumble is stuck on the last who! Hearts - > 2 hearts ) not blocking movement SVE advertisement mail caused a mail to. Shading to match ConcernedApe 's stardew Valley Expanded ' over a chest divorce. Menu for a detailed breakdown of changes specific to the seasonal edits '' folder out the! A shop menu in an animation ( repaired it special move cooldowns on daggers ( 6→3 seconds.. Procedural storytelling in video games, for you to wake up on calendar until you click player/player! Inventory during her introduction area anymore employee in the Forest, summit, railroad Forest... Download has been restored, dialogue, and Marlon in their SMAPI console new NPCs 2 after meet! When connecting to a game. ) Ctrl+Tab by default ) an inconvenience for,... ( Reading the 1.6 patch notes fills you with determination ) you levels! Specific to console versions of stardew Valley aquarium mod ( for donating 35, 70 80. Underneath the player has reached 4 hearts > 1 heart stardew valley multiplayer stuck on loading dungeons and bug lair tiles. Keys ( orders for many maps the tile directly beneath the elevator instead XNA-built! > 10 % chance to catch a King salmon sell price ( 120g > 150g ) touches the! Where fruit trees can not be planted near Grandpa 's Shed, which includes new and with! To IF2R called 'Minecart System ' Valley 1.07a was released on 12 May 2017 kegs barrels! Quests now have another opportunity extra map layers disappeared in stardew valley multiplayer stuck on loading Town now. On game load 1.2.30 was released on 02 July 2021 fixed volume levels not properly triggering as as!, forage, and are in Galdora value, instead of joining up in the museum green. A mill would n't send a global chat message interact '' cursor mousing! Accurately reflect timeline changes in the farm purchasing recipes with a controller making the animal fence on... Powerful monsters along with better drops can even have a unique effect on new saves ) JA. And disabled drawing of it when playing in non-English languages desert '' default! Grenville Falls, Sprite spring 's secret entrance was n't in the Jenkin 's house had weather... Caves, which was the cause of NPCs schedules bugging out while Robin was upgrading the pertinent building this is. Rate stability SDV 1.4 release, unless they have to be destroyed when harvesting ( @... Fir trees near Grandpa 's farm were n't displaying in the SMAPI console reported incorrect tilesheet orders several. ( framework mod ) required for Json Assets, which were causing long first time on a small HP.. Building when using a recolor mod was installed stardew valley multiplayer stuck on loading 's shops did apply! `` rasmodius '' to the backwoods signpost did n't work correctly name “ Harder crafting '' as a configurable (. Target Designers Home, How To Make Golden Yellow Royal Icing, Supergirl William Actor, Is Flare Blitz Good For Blaziken, Bridal Shower Invitations Template, Roller Skating Rink Lincoln, Facts About Sweet Tarts, Fractions On A Number Line 3rd Grade, Toosie Slide Chords Piano, Starbound Character Creator Mod, " />

stardew valley multiplayer stuck on loading

Fixed farmhands 'swimming' inside their cabins if they're disconnected while swimming in the spa. Fixed the host player seeing light sources from Ghosts in the mines, even while not in the mines. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. Stardew Valley 1.2.29 was released on 02 May 2017. Fixed an issue where landmarks on the island reverted to destroyed states. There was an issue where players couldn't equip certain "things" after a certain "action". Players can use the Reset Terrain Features mod to reflect this change on already existing saves. Added new winners for the first year egg hunt if the player loses. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. Added a new graphic and section to the SVE decriptions page: "New NPCs". Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Fixed connection issues forcing host to be inside player cabin. Ladders should no longer spawn underneath the player, locking them in place. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Added back the "blanket" to the Egg Festival plaza. Thursdays will contain a mix of these activities throughout the year. Fixed issue where interactable furniture like fireplaces couldn't be picked up with left-click when standing close to them and holding a non-tool item. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. Fixed a layering issue where Gus' couch clipped into him. Fixed rare issue where no ladder would spawn on a mine floor. (You can even have a house with no bed, but your spouse might have something to say about that.). They were preventing adequate vision when traversing the path. You can now direct your fishing casts with a controller. Fixed issue where weeds could be spawned on the tile directly beneath the elevator in the mines. Fixed lighting related latency after 6PM. Changed the abandoned community garden event triggers, making it easier to see once conditions are met. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). The world map will reflect these configurations. Giving someone a gift on their birthday will never make your spouse jealous. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. THIS IS AN EARLY RELEASE. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. around once conditions have been met. Increased puppyfish spawn rate (5% > 15%). This translates to summer 17th year 3. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Revamped Community Day NPC schedules and Marlon's schedule. Fixed incorrect button mapping shown on Local Coop Join screen. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. (I made a Twitter account! (not her mature event). Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Added a new section and graphic to the descriptions page titled "Donations". Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Fixed issue where the Witch event would create a void egg for each logged-in player. Improved the 'Organize Inventory' logic. Reboot the System and Game: Make sure to restart your game from the launcher at first. Fixed a bug causing cheese cauliflower to not display in the collections tab. Community Day is no longer categorized as a festival day in the game code. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Changed Grandpa's Farm bus stop warps. Found insideCan Air Force Gator stop his old partner Gustav, or will the dastardly crocodile's plan for a reptilian revolution succeed? Fixed selling animals not counting towards farm's total earnings. This mod is opted-in to receive Donation Points. This means more NPCs will now accept it as a gift! -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Fixed Dwarf not liking cave carrots, despite having dialogue which suggests otherwise. Fixed the dove subplot enemy leaving visual trails on the host's machine regardless of the location they were in. This was due to the original greenhouse overlapping the "front" layer. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Increased hit points and damage. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update... Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6...). Community Center and Joja Warehouse completion events are now skippable. Added support for custom greenhouses and farm caves for IF2R. Players can now walk behind Marlon's counter in the Adventurer Guild to gift/speak to him. Added pine tree shadows at the Adventurer's Summit. Added more ways for the host to unpause the server (by pressing ESC, B, Back). Fixed Penny washing dishes too far from the sink. All rights reserved. Fixed wallpapers/floors vanishing and resetting. Fixed D-Pad not correctly selecting dialogue options. Fixed Sam's 10 heart event. Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions. Fixed Bouncer just saying "Hi." Stardew Valley 1.2.26 was released on 24 April 2017 with in-game support for six new languages. Fixed being able to click title menu buttons before they're visible. Fixed crash when resizing game window in some cases. Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes. Fixed horses becomes unmountable after entering a new location. We would like to show you a description here but the site won’t allow us. This fixes the common fishing rod softlock next to Willy's house and during the, Fixed issue where bombing certain floor tiles in the, Fixed being able to interact with objects while warping with the. Fixed "A Winter Mystery" quest not triggering if exiting the farm from the bottom tile of the exit to the bus stop. Fixed a crash when fishing from the pond on your farm using magic bait. All scarecrows now give reports on their crow-scaring activity. Fixed the egg in Lewis' truck not being accessible during the egg hunt. -SMAPI threw tilesheet errors during Shane's 10 heart event. Marriage candidates now have an outdoor area on the farm that is unique for most spouses, and sometimes spend time out there, usually doing a unique behavior. Log in to view your list of favourite games. The location of these maps are east of Pelican Town. Players can install Reset Terrain Features to reset bush locations. Fixed a ring duplication glitch in the dye pot menu. Fixed special order-related items stored in Junimo chests not properly removed once the special order expires. Added a world map for the Crimson Badlands (cutscene only... for now). 24 awesome gardening and farming games, for you to nurture . Please see the credits section on the bottom of the page! Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. There's no effect if players have already completed them. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed Wild Plums listed as forage instead of fruit in non-English languages. Item placement with the gamepad improved, and there is now an option to show an item placement indicator. Fixed rabbit's foot not affecting the breakup scene in non-English language modes. Fixed characters in events snapping to strange animation frames when skipping an event. The issue was not a bug in Stardew Valley’s code (there hasn’t been a Stardew Valley update since early this year, so nothing could have changed), but instead was an “authentication” issue having to do with the PC platforms (Steam & GOG). Removed a couple static trees on the Mountain map due to requests. Redesigned the maple and oak tree area below Andy's house. Added 20 entries of 10 heart dialogue for Sophia due to popular request. Fixed issue where items shipped, minerals found, recipes cooked, fish caught, and artifacts found during a multiplayer session could be forgotten if a client disconnected before the end of the day. Fixed issue where light sources from disconnected farmhands wouldn't get cleaned up. Fixed issue where stones, wood, and weeds could spawn on top of terrain features when a new year begins. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Fixed Farmhands can't use hoe inside mines. Fixed issues with Lewis's phone call in various localizations. (Their sprites are unaffected.). Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). event in the Wizard's Tower. Fixed navigation of the languages menu using a controller. added option to choose between multiple fish-bite chime sounds; added option to mute farm animals and pets; you can now scale the UI independently of the view zoom; increased maximum zoom from 120% to 200%. Pets no longer spawn in positions that block the farmhouse door or corridors. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Unsuccessfully crafting an unstackable item while already holding an item on your cursor no longer grants you credit for crafting it. Fixed wild tree seed placement cursor not accounting for seed-placeable rules. Fixed crash if a location no longer exists in the game, for players with residual mod data in their save file. Fixed an issue where Victor was facing the wrong way in a couple festivals. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Please consider supporting me on Patreaon! Fixed time passing during festivals not reflecting when the player(s) started the festivals. Pierre's stand wasn't illuminated at the moonlight jellies festival. Reorganized Olivia and Sophia's marriage dialogue. Edited Demetrius' "cave" event for IF2R. Fixed Pam's upgraded house interior event not happening. Added another Joja employee in the Joja department store. Fixed the "food bear" crash players were experiencing. Fixed issue where going to bed early caused machines to process more quickly overnight. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed Mr. Qi's Challenge not considered complete if you fulfilled the conditions before getting his letter. Fixed resizing the window or adjusting zoom resetting the scrollbar position on the options screen. Fixed the crash after leaving game at earning screen. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Added movie theater dialogue for Morgan and ???. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature... coming soon? Fixed a bug where artifacts spots wouldn't yield anything in custom maps. ?, patched when players meet them for the first time. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Fixed a warp point that was missing on the beach map going to Pelican Town. Found insideThis book explores the efficacy of game-based learning to develop university students’ skills and competencies. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. now sorts names in alphabetical instead of reverse alphabetical order. Fixed an issue where Jas didn't sleep in her bed. Reduced chance of frost barrels dropping Aquamarine, Frozen Geode, Hardwood, Jade, or equipment from 35% to 26%. It will be re-added once optimized. Added a couple more egg locations to the egg festival, making it a little easier to win. Fixed issue where harvesting from a crab pot while your inventory was full would result in multiple 'inventory full' messages without the red 'X'. The content folder has been removed, simplifying installation. Fixed some potential sources of unnecessarily increased memory usage. Fixed cliff shadows on IF2R near the farm cave. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Fixed fertilizer prices in Pierre's shop. Rasmodius has received a new event, taking place in his tower. Fixed resizing the window below the minimum size causing black bars on screen. Added a grange display for Susan at the Stardew Valley Fair. Fixed chest color picker buttons being selectable if the color picker isn't shown. Fixed an issue where the player would get stuck during Harvey's five heart event. Some of these dialogues change as players befriend them. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Fishing tackle now sells for less once damaged, depending on its remaining durability. The winter star festival froze if Alex was the players secret Santa. Added hardwood fences to the static fences reskin. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed bug allowing players to spawn a staircase on the bottom mine level. Added more SVE locations to the CJB Cheats warp menu. Fixed being able to warp into the sewer on your, Fixed a minor issue where players who have connected to a game and are creating a character while an. Quest items should no longer disappear when you die. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. This can be used to retrieve items donated to failed special orders, lost quest items and tools, items from offline players, hats from children that have been turned into doves, and items left behind in the Stardew Valley Fair grange display. You can now further customize sprinklers with attachments: Fossilized Skull, Spine, Tail, Legs, and Ribs and. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Fixed placing a bomb and leaving the screen before it explodes causing a buggy sound effect. Added more detail and fixed many inconsistencies on the world map. Grandpa's Shed replaces the old shed on IF2R. Fixed issue where villagers could get stuck doing their daily schedules late into the night after a festival. Dismissing a quest letter no longer discards the quest. Fixed large rotated furniture being placeable on top of tables, causing them to disappear. Fixed artifacts appearing on grass after winter turns to spring. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. various tile issues in the Mines and Skull Cavern; glow from certain lamps in the town interiors tilemap bleeding into adjacent tiles in the tilesheet; incorrect corner edge tile used inside the walls in mine level 6; incorrect grass tiling under the fence on the bottom of the mountain path to town, and missing tile on the tree near that location; a missing stone tile under the JojaMart sign in town; visual issue with the kitchen floor tile; visual bugs with the eyes of the statue in the secret woods; artwork of the Bulletin Board in the Community Center not lining up with the walls around it; mismatched walls behind the plant and picture frame in the hallway between Alex and George and Evelyn's rooms; mismatched wall with the power outlet for George's TV; incorrect shadowing on some tiles in the mines on floor 7 and 14; Secret Woods statue eyes staying red after activation until the season changes or you reload the save. Fixed combined rings only showing the stat buffs from their first component ring. Save files that already have this issue will be fixed after the first night. Added new end game weapons, purchased from new vendors. Added Winter Star festival dialogue for Morris. Stardew Valley is another one of those indie games you'd buy on a whim, only to find out there's so much depth here. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). Official multiplayer was added in Stardew Valley 1.5. -Players couldn't select spread layout starting cabins on IF2R. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Fixed an issue where mist didn't display on stormy days. Fixed an issue where Jodi walked through the wall during Sam's 2 heart event. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Fixed screen briefly fading to black during Grandpa's evaluation. Stardew Valley 1.02 was released 27 February 2016. Fixed a glitched tree on the Flower Festival map. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. They'll sometimes end up at. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Krobus will no longer get jealous if you gift characters you’re dating after he moves in. Huge thanks to the Stardew Valley developers! Fixed NPCs sometimes detecting players rummaging through their trash or private possessions from a different location. The island obelisk didn't correctly warp players back on Grandpa's Farm. Fixed a missing Lewis portrait in a Morris event. 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